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Using numerous illustrations and case studies, the author maps out the creative process involved in producing interactive media, such as CD-ROM productions and network applications. Looking at concrete outstanding examples, various contributions by international multimedia authors, designers, and artists shed light on the role and function of interactive media in the context of exhibitions, museums, cultural learning, entertainment, film, and television. The publication explores methods and strategies of interactive dramaturgy that go beyond interactive storytelling. The emphasis is on new modes of dramaturgy, where the user is actively involved, cooperation among users is supported, and repeated visits are motivated.
The Screen Design Manual provides designers of interactive media with a practical working guide for preparing and presenting information that is suitable for both their target groups and the media they are using. It highlights background information and relationships, clarifying them with examples, and encourages the further development of the language of digital media. In addition to the basics of perception and learning psychology, ergonomics, communication theory, imagery research, and aesthetics, the book also considers design navigation and orientation elements. Guidelines and checklists, along with the comprehensive design of the book, support the transfer of information into practice. Frank Thissen teaches multimedia didactics and information design at the University of Applied Sciences in Stuttgart. For over 10 years he has been developing computer based training. He has worked for international companies such as Siemens AG and SAP AG. His research project explores the role of emotion in e-learning > Key Topics: - Interactive media - Text for the screen - Effective use of pictures - Video, animation, and sound - Screen layout - Orientation and navigation - Interaction - Emotions and metamessages - Intercultural communication
This SpringerBrief gives the reader a detailed account of how cybersecurity in Israel has evolved over the past two decades. The formation of the regions cybersecurity strategy is explored and an in-depth analysis of key developments in cybersecurity policy is provided. The authors examine cybersecurity from an integrative national perspective and see it as a set of policies and actions with two interconnected goals: to mitigate security risks and increase resilience and leverage opportunities enabled by cyber-space. Chapters include an insight into the planning and implementation of the National Security Concept strategy which facilitated the Critical Infrastructure Protection (CIP) agreement in 2002, (one of the first of its kind), the foundation of the Israeli Cyber-strategy in 2011, and details of the current steps being taken to establish a National Cyber Security Authority (NCSA). Cybersecurity in Israel will be essential reading for anybody interested in cyber-security policy, including students, researchers, analysts and policy makers alike.
This book explains and explores the principal techniques of Data Mining, the automatic extraction of implicit and potentially useful information from data, which is increasingly used in commercial, scientific and other application areas. It focuses on classification, association rule mining and clustering. Each topic is clearly explained, with a focus on algorithms not mathematical formalism, and is illustrated by detailed worked examples. The book is written for readers without a strong background in mathematics or statistics and any formulae used are explained in detail. It can be used as a textbook to support courses at undergraduate or postgraduate levels in a wide range of subjects including Computer Science, Business Studies, Marketing, Artificial Intelligence, Bioinformatics and Forensic Science. As an aid to self study, this book aims to help general readers develop the necessary understanding of what is inside the 'black box' so they can use commercial data mining packages discriminatingly, as well as enabling advanced readers or academic researchers to understand or contribute to future technical advances in the field. Each chapter has practical exercises to enable readers to check their progress. A full glossary of technical terms used is included. This expanded third edition includes detailed descriptions of algorithms for classifying streaming data, both stationary data, where the underlying model is fixed, and data that is time-dependent, where the underlying model changes from time to time - a phenomenon known as concept drift.
This book is intended as a system engineer's compendium, explaining the dependencies and technical interactions between the onboard computer hardware, the onboard software and the spacecraft operations from ground. After a brief introduction on the subsequent development in all three fields over the spacecraft engineering phases each of the main topis is treated in depth in a separate part. The features of today’s onboard computers are explained at hand of their historic evolution over the decades from the early days of spaceflight up to today. Latest system-on-chip processor architectures are treated as well as all onboard computer major components. After the onboard computer hardware the corresponding software is treated in a separate part. Both the software static architecture as well as the dynamic architecture are covered, and development technologies as well as software verification approaches are included. Following these two parts on the onboard architecture, the last part covers the concepts of spacecraft operations from ground. This includes the nominal operations concepts, the redundancy concept and the topic of failure detection, isolation and recovery. The baseline examples in the book are taken from the domain of satellites and deep space probes. The principles and many cited standards on spacecraft commanding, hardware and software however also apply to other space applications like launchers. The book is equally applicable for students as well for system engineers in space industry.

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