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A thoroughly contemporary approach to teaching essential engineering graphics skills has made Fundamentals of Graphics Communication the leading textbook in introductory engineering graphics courses. The sixth edition continues to integrate design concepts and the use of CAD into its outstanding coverage of the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. As in past editions, the authors have included many examples of how graphics communication pertains to "real-world" engineering design, including current industry practices and breakthroughs. A website provides additional resources such as an image library, animations, and quizzes.
A thoroughly contemporary approach to teaching essential engineering graphics skills has made Fundamentals of Graphics Communication the leading textbook in introductory engineering graphics courses. The sixth edition continues to integrate design concepts and the use of CAD into its outstanding coverage of the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. As in past editions, the authors have included many examples of how graphics communication pertains to "real-world" engineering design, including current industry practices and breakthroughs. A website provides additional resources such as an image library, animations, and quizzes.
Bertoline's text covers the latest CAD tools available to engineering and technology students. This new edition covers the fundamentals while emphasising the important concepts: visualisation, 3D modelling real-world design, problem-solving and teamwork.
Fundamentals of Graphics Communication presents a modern approach to engineering and technical graphics. It covers drawing techniques from both a contemporary, CAD-oriented perspective and a traditional perspective. The engineering design process receives special attention throughout this text, through the use of design case studies, a consistent problem-solving methodology, many real examples taken from industry, and a selection of design problems for the student. New features of this edition include: new sections on virtual reality; updated surface modeling coverage; new Design in Industry cases from Kohler, John Deere, Stryker Medical, among others; dozens of tear-out worksheets for additional drawing and sketching practice; and more. The text is supported by a rich assortment of supplements, including a dynamic Online Learning center for students and instructors with an image bank, animations, AutoCAD problems, career links, and quizzes.
Facts101 is your complete guide to Fundamentals of Graphics Communication. In this book, you will learn topics such as Engineering Geometry, Modeling Fundamentals, Multiviews and Visualization, and Auxiliary Views plus much more. With key features such as key terms, people and places, Facts101 gives you all the information you need to prepare for your next exam. Our practice tests are specific to the textbook and we have designed tools to make the most of your limited study time.
Bertoline's text covers the latest CAD tools available to engineering and technology students. As powerful as today's computers and CAD software have become, they are of little use to engineers and technologists who do not fully understand the fundamental graphics principles and 3-D modeling strategies. The new edition covers the fundamentals while emphasizing the important concepts: visualization, 3D modeling real-world design, problem solving and teamwork

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